♥rosie ,
Recruit
♥ Squeen 'o all 'n all 'n y'all ♥
rawr.
Posts: 46
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Post by ♥rosie , on Apr 18, 2009 19:43:26 GMT -5
. . . . .
x know my name x ____________________
».name , trystal hazel kershmaine.
».age , thirteen years.
».species , fieldmouse.
».gender , female.
».allegiance , good.
».occupations , sister of the order of redwall abbey.
».marital status , single.
».dwelling , redwall abbey.
x see my outer colors x ____________________
».appearance ,
fur • • •
Trystal has fur hued of a dirty brown, hazel, and with a touch of russet all mixed together, with the exception of her stomach and along her throat, which the major colors are replaced with creamy white fur. Her fur is short and fluffy, and is usually kept tidy and neat. Trystal likes to see her coat with a shimmering sheen, and cares after it daily.
eyes • • •
The pools on each side of her face are dark and round with its usual twinkle. They are small and reflect intelligence. She has a nice length of eyelashes framed along the top of her eyes, that she flutters without really even knowing that she was, that might make a gentlebeast fall head over tail.
height and weight • • •
Trystal stands a fair amount shorter than most fieldmice of her season. It's not because she slouches or anything. Her feet and body length are small and shorter. Because of her small figure, Trystal is underweight and lacks the extra amount of weight most fieldmice have.
body structure • • •
The little mousemaid is tiny. Her arms, legs, and body are tiny but long, cutting a thin and fragile frame. Because of this, Trystal isn't strong, but agile and swift, instead of having muscular strength. Trystal is also delicately fragile, not suited for paw-in-paw combat. This young maid is skilled in slipping in and out of the room quietly and slinking around the Abbey without a sound.
distinguishing features • • •
Her eyes are normally open and hardly ever squint. She has smaller ears and nose. and has a longer, thinner tail. When she smiles, you can see the chubby dimples on her cheeks.
clothing • • •
Usually dressed in a pretty, comfortable gown or smock, Trystal cuts a simple figure. Trystal likes to dress simple, but graceful. Since she adopted quite a skill at sewing, Trystal can easily find herself the right piece of apparel. And usually, a headband or a colorful sort of flower tucked neatly under her ear came along with them, topping her graceful look to an end. Trystal's favorite range of colors are from pastel green to pink to yellow. When not clad in a warm gown or the usual smock, Trystal typically wears a long, creamy rose habit that trails out behind her or a pastel blue tunic. If not in any of those, you'd see the traditional Redwall habit hanging floppily from her arms. So you'd see quite a lot of different apparel on this mousemaid. ».belongings ,
things • • •
Apart from the clothes she is wearing, you'd always see a silver necklace around her neck and a pouch, slung with the strap across her chest and the pocket bag at her right hip. The necklace is simple. It consisted of a tiny, thin silver chain made of small loops connected to each other. A shiny, silver pearl is attached to the loop of chains. When the sunlight is directed on the pearl, you can see a faint and lucid pastel colors of the rainbow upon its smooth, round surface.
Trystal had made her own personal little handbag, which normally had slung over her shoulders when strolling through Redwall grounds or out on a search for a type of herb. The pouch is made of golden brown leather Trystal found on a scavenger hunt one day. All of her daily possessions and objects are packed in this bag, where she could retrieve in an instant. Typically contained in her pouch is a wooden, forest green-painted comb, a couple of headbands, and her personal "perfume." Other than her own belongings, this mousemaid also carries around herbs, in case of emergencies, Trystal had prissily claimed.
weapon(s) • • •
Redwall didn't usually allow anybeast armed with any weapon inside its walls, for the Abbey was a place of peace and friendship, so she couldn't really drag around any weapons. Besides, she didn't really want to. It was rather pointless, for only peace resided within its walls, and if any attack was launched on the Abbey, they'll probably be prepared already; and Trystal wasn't a fan of any hurtful objects, being the peacemaker like herself. But Trystal does have a weapon of her own. Weak in structure, it'll be a failure to put a sword or javelin in her paws, so the most sensible weapon was the bow and arrows.
Striker, her bow, was normally kept under her bed in her dorm. It was made of a strong and elastic yew branch and has a natural, slight curve. The wood is thick with a bow string made of sinew and had a firm nock to hold the arrow when it was being drawn. Her arrows are kept in a tan leather quiver, usually worn on the back. They were simple, made of a thin shaft of wood. On one end is a selected piece of rock, shaped and trimmed to a sharp point. On the other end is a fletching of gray feathers.
x explore my inner being x ____________________
».personality ,
sweet • • •
Probably the most lovable part of Trystal is that she's delightfully sweet. She's generally a nice creature who loves to make new friends, or at least meet new mortals. She's a complete darling, who doesn't do it for the fall of gentlebeasts or kind manner in return. It's just habit to not be mean or snappish, and she doesn't like to say anything bad about anybeast. Because of her energy level, making friends and new links is easy, for being a friendly darling like she is, who wouldn't want to bond with her? She loves, and is loved back. Simple. Trystal puts friends and family first before anything else. Her good-natured and kind attitude and being is already enough, but Trystal still does her best to please herself and everybeast else. She is happy when others are happy and comfortable. It always pleases herself when others are. Who wouldn't love such a pleasant creature like Trystal?
carefree • • •
It's just so easy with her. Trystal is easily pleased, perhaps too easily. The mousemaid can laugh at the lamest joke, or weep in the middle of a sad story... when the sad part hadn't even come yet, or tweet a random word at the most random of times. She's the casual, devil-may-care creature that plenty would want as a friend. Trystal is like a Dibbun, hyper, carefree, and friendly as one. She refuses to let stress drag her down. Trystal always loves to forget about anything and everything stressful or burdensome. She does what she wants, when she wants to, and she does it. The mousemaid bluntly refuses to have family, relationships, or even friends affect her carefree nature. She has all the child in her, and intends to keep it that way.
optimistic • • •
Her optimism is a strong trait that identifies her as one of the creatures who are fun and happy almost all of the time. She really buoyant and cheerful. Trystal keeps to the positive side at most things and has a viewpoint on the bright side of life. This mousemaid is rarely ever downhearted or cheerless, and refuses to let it get to her. Trystal is a good friend to go to when you have your problems. She can help you fix your issue, or cheer you up, if her own heartened nature hasn't already.
compassionate • • •
Whether it is to a line of royalty, or her friends, Trystal offers respect and thought to all beasts. She's very considerate and warmhearted and listens to other beasts when they have something to say, giving them her undivided attention and all of her thoughts. Trystal is one who feels sympathy pretty quickly, and is always there to help. She dislikes it when others are in distress or trouble. Her compassion is a true point in her character, and is, in fact, well loved by many. Sometimes, Trystal compassion leads her to be over-protection or motherly, and even stubborn in some cases, but she still has it good.
hyper • • •
This Sister is a very hyperactive beast, and she has always been. Trystal is always has a bubbly personality and bursting with energy. Her usually perky and chipper nature could cheer any downhearted creature, and she is known to be a great source for an uplift, whether it is something fun she'll plan for you, for Trystal typically always has something fun in her mind, or her energetic and cheerful attitude.
intelligent • • •
Trystal is a fairly clever creature. She has knowledge on a lot of things of the world that most of the average age group wouldn't have known. Trystal is a beast keen on learning, and even though she is a little smarter, she believes she can learn more. This is inspiration that led the mousemaid to grasp at knowledge, though she isn't totally the brainy egghead. Trystal has a natural aptitude of a resourceful and creative beast and usually thinks outside of the box. This mousemaid is also good at memorizing things, and she uses her vast memory to aid her with lessons most of the time. It did come naturally, after all.
humble • • •
Trystal is typically as modest as anybeast can be. Whenever she does anything that is greeted with admiring murmurs and whatnot, she'll flush hot under her fur and smile sweetly, but shyly lowers her head and tries to escape from attention. Trystal absolutely does not like to brag about herself. From her intelligence, or sweet or hyperactive nature, she keeps it to herself. Trystal doesn't want to be known as a creature of vanity or priggishness. And as much as she doesn't like to show off or display whatever they had to brag about, Trystal doesn't really like the creatures who are.
honest • • •
Trystal is certainly a good choice to run to if you have trouble or problems. You can trust her with your secrets and problems. She listens when you talk, and ask questions if there was time, and will offer comfort and a shoulder to cry on if you needed it. Trystal hates the idea of backstabbing, and creatures who backstab, and if you tell her a secret, it's a secret. Period. Trystal also doesn't like lying. To her, it seemed like a vain way to escape from the truth. Her good honesty is simple. She does everything to others that she'll hope to receive when she's in a state of trouble.
collected • • •
Thought Trystal is a friendly creature, she can be shy around beasts she doesn't know very well, or just met. If you're one of the creatures who'd just met her with a brief exchange of hellos or paw shakes, you'd assume Trystal is a shy and reserved beast. Well, Trystal does act like that at first. After introductions, or not, depending on the situation, Trystal would smile politely and quietly back out of attention. But once you truly get to know her, Trystal will open up to you, and you're thoughts and guesses will turn back on you. Plus, Trystal can be shy when not around her friends. Trystal just doesn't feel like her carefree, hyper, and bubbly self without them.
frisky • • •
Although, when you first meet her, Trystal would look like a mature and sophisticated young maiden, not only because of how she shows it and her love of learning. However, like how you'd mistaken her as a shybeast, Trystal is actually a fun-loving, sometimes immature, and silly innocent-looking mousemaid. Her pleasant and carefree natures go well together. She knows how to have fun, and when. She especially loves to play with young Dibbuns and acts a little immature when in game with them. The mousemaid just simply loves to flounce around and feel the breeze against her neck, and probably won't last a day without break and playtime, depending on how hyperactive she felt that day.
odious side • • •
You'd more likely see the friendly and nice side of Trystal. After all, she dislikes conflict. But if you really get her angry and mad, and get on her dark, bad side, you'd find a totally different creature. It's the type of side you'd really don't want to be caught on. Trystal can be mean and merciless if she takes a dislike to you, for some reason or another. She can easily lose her temper and cool, and, if you're lucky, only throw words. And if she does, Trystal will become poisonously sarcastic and sassy. It's usually simple loathing to something bad you've done to her or others she loves. Since she easily gives in to anything at all, you have a good chance of making up with her, if you try. When in a quarrel or conflict, Trystal is relentless and hostile, so it's best if you avoid it altogether.
pushover • • •
One of the more not-so-good traits that Trystal has is giving in too easily. Even though she's not the more favored beasts to be in a fight with, Trystal gives in to almost anything, never trying to fight on her behalf. It's certainly not a good trait, but it fits her native and gullible personality well. Although she's smart and clever, Trystal is weak both inside and out, and just let's the other creatures have their own way. Trystal insecurity, wanting to please others, and dislike of getting into other creatures' way makes it even more easy to squeeze what you want out of her. Trystal will also believe in anything. Her gullible character usually allows her to believe what others tell her, typically even if it was a clever lie, or stories and legends she's heard.
secretive • • •
Trystal is usually introvert with her feelings, which means, she keeps her feelings to herself. But only sad feelings. The mousemaid feels that others don't need to share and deal with her problems, despite of the fact that she helps others with theirs. Normally, she's wrong, because of the childhood pains that affect her could be erased easily with the help of some friends, but she insists that that's her issues and her responsibility. Trystal shows emotions and feelings, but wouldn't commonly talk about them and reveal what she felt in her mind and heart. ».strengths ,
maiden • • •
Trystal adopted many skills as a young mousemaid. She's mainly like other resourceful maids, useful with housecleaning, cooking, and sowing. Trystal is fast and determined and can tidy up a messy room rather quickly. She's a skilled cook, though, some of the time, this bold maiden would experiment with spices and recipes. The outcomes usually ended up not editable, or not-wanted-to-be-eaten. Otherwise, she has a paw in cooking. Trystal also sows her own clothes. Rather, she's quite talented at that, although most mousewives were so. She likes to use color fabric and create unique apparel. Almost everything she wears is paw-maded by her own.
acting • • •
Not only the basic housemaid things do Trystal have a skill at, but a little dancing and acting. Being a fun-loving mouse, Trystal just simply can't stand a day without jumping about in a dance or performance. The little mouse is just so dramatic in a play. She isn't shy at all on stage. However, it's totally opposite when singing. Trystal can sing, but only rarely, for she is rather shy and nervous about letting out a few warbles. Most of the time, it's when she's alone, all to herself.
knowledge • • •
Knowledge of vegetation, herbs, environment, and things of the sort is vast in the mind of Trystal. The little mouse likes to nose around her surroundings and discover new things that grow freely on the lands. Combine that with her favor of healing than hurting, Trystal proves to be a useful nursemaid. And because of her love for plants and things of the like, she has also adopted the art of gardening and farming. And all of this because she's clever and willing to learn. Education brought many advantages to her.
archer • • •
And last, but certainly not the least, Trystal has the paws for a bow and arrows. She has a set of her own, although its rarely touched, let alone used. Well, to be quite honest, Trystal didn't start young as the most skilled archer out there. But she's a quick and willing learner. She's swift and agile, adding her ranged eyesight and quick eyes, and is able to load easily and perform swift and accurate skirts and attacks. ».weaknesses ,
insecurity • • •
Everybeast has a set of flaws; Trystal proves to be no different. She has held a collection of lacking spots, especially at a young age. The main problem since birth is insecurity. As confident and flawless as Trystal may look on the outside, this tiny creature has her doubts inwardly. As she was growing up on her parent's farm, Trystal could never think she could succeed them. She loved helping about in the fields, but had her doubts on if she'll go through when her parents weren't around any longer. To her younger brothers, Trystal couldn't and didn't think she'll make a good role-model on those two naughty mice. Trystal didn't believe she could lift weapon, kill or harm another living beast, even to protect herself, or anything that she could do now. When Redwall accepted her in, she couldn't see herself blending in with all of those kind, yet strangers to her, creatures, blending in with the crowd. Such thoughts put her in doubt, even to this day.
cold weather • • •
Winter, a harsh dread for the kindest and baddest creatures, young and old, and strong and weak alike, isn't uncommon for one to fall under. But Trystal is slightly different. When out in cold weather, even for the quickest of moments, the mousemaid suddenly becomes ice-cold, as in, her paws, face, ears, and any part of her body feels cold to the touch. You'll see her stiffen and then instantly shiver uncontrollably; Trystal will wheeze in gasps, and, sooner or later, she'll faint completely. Such a terrifying sight you'll probably never want to see to such a fragile creature. No one knows exactly why that happens. It just does. So, in frosty weather, Trystal has to stumble around, fully clothed with thick pieces of apparel, every inch of fur cloaked until you can almost not make her out.
weak • • •
Let's face it. Trystal can't fight hand-in-hand. She just simply can't. Due to her fragile body structure and lack of physical strength, she won't last a few seconds in a melee. If you want Trystal to be at least useful in battle, put her in the back, where she'll be firing away from the archer ranks. Better yet, assign her as the nurse, at least. Trystal is fast and graceful, and has great accuracy, but, as a warning, this maid won't last very long out in a battlefield, up close and without her Striker, her bow, along with a quiver of arrows.
terrible liar • • •
Alright then, let's face another problem. Trystal is, honestly, a terrible liar. Of course, she would never think of lying, or getting herself into trouble to the point she has to lie (well, if you didn't count her naughty Dibbun days). It's a can't-do for her. When engaged in anything that required the need for false words, she usually got the fake story correct, but Trystal messes up the rest. For example, she'll shiver nervously, bite on her paw, flick her ears, twitch her nose, or tap her paw in a nervous way. But, that was when she was young and foolish. That problem isn't an issue any longer, since she's about grown up and learned better than lying. But, when there are time when the false word is needed, like, for a surprise event, for instance, she slips.
water • • •
Ah. The fear of water. Most beasts possess this dread. Trystal isn't any different than the rest. She can't stand the water. Okay, if an accident happened in the kitchens, or the daily bath, it was fine, but swimming, a no-no. Firstly, Trystal can't swim. Because of her dislike to water, she never tried. Secondly, of course, the dislike. Trystal becomes a total shrimp when she sights a running river or stream. She's afraid to touch it, and if she can't feel any stable pawhold down under, she isn't going any farther, you can count on that. Another fear that caused this one is drowning. Trystal would never allow herself to go near the streams and rivers. Because of this, she's afraid of boats and rafts.
fire • • •
Finally, her life-long nightmare. Fire. After what happened to her childhood and what ruined it, Trystal could never bring herself to forgive the dangerous tongues of flame. It was strange. Fire could be useful for good, like, to make delicious hot scones or fresh loafs of bread. They could be used to light way in the dark and warm a cold night. But, it could also be bad, like death's plaything, burning down a cottage or take the life of loved ones, like it did to her. Even though she knows fire was needed in life, she just can't seem to like it over the point she thinks of it now, only a pinch of help for everyday life.
x just dig a little deeper x ____________________
».history ,
Late summer one rich season, a young maiden was brought to the world within a sturdy little wooden cottage in the foliage of Mossflower Woods. Kelem and Cuyra Fieldmouse were her parents, and Trystal was her name. She was small, smaller than the average fieldmouse. Kelem and is wife were farmers, who lived alongside another couple of Fieldmice and their two young ones nearby. They grew fresh crops just enough to feed the families. The coming autumn looked to be kind and a blessing to the Kelem and Cuyra Fieldmouse, with the fresh, fruitful harvest and their first baby child.
As a tiny baby, Trystal grew alongside the children of Renoll and his kindly mousewife, Hariel, who had a farm close by. She looked to them as her "uncle" and "aunt." Together with the two other playful babes, Noria and Weggl, Trystal spent most of the day playing close by, under the watchful eye of their parents. They learned to talk, read, write, and help around the gardens under their wise and educated elders. When Trystal faced her fourth season, Cuyra reared two more young ones. Both were twins named Brekkle and Vinytor. Trystal made it her goal that she'll be seen as a role-model to the little ones.
Brekkle and Vinytor grew up to be, well, mischievious, as you might have imagined a Dibbun would be. They stole from the kitchens, skipped their bath, and other things naughty Dibbuns might do. And it was that when Trystal knew she had failed as a role-model. She figured they could do without her help. Both her brothers were still young and knew little. They often got themselves into trouble to the point that they dragged their family into the havoc.
Their naughtiness annoyed Kelem and Cuyra, even Renoll and his mousewife, but their pranks and carelessness never caused damaged, until late autumn of Trystal's eighth season. It was another year of good harvest. The supply stores was well stocked, and new wood and repairs for the houses and farms seemed sturdy to endure the incoming winter. Kelem, Renoll, and Hariel, accompanied by Trystal, Noria, and Weggl, had wandered out to collect barrels of fresh water from River Moss nearby, leaving Cuyra to watch over Brekkle and Vinytor.
Trystal wanted to help scoop water from the slowly running water, chuckling over the peaceful air of Mossflower with the last barrel. Holding the barrel against her waist, she dipped it into the cool water, catching the fresh liquid as it streamed by. From behind her, Kelem gave a cough of encouragement for her to haul it out. Trystal laughed out loud at her small, but huge to her, accomplishment. On accident, the barrel slipped from her paws as she did, and Trystal lost her balance, holding onto the huge wooden container.
With a last squeak of fright, she plunged into the cool water head-first. Always having a fear of water since she was born, and not knowing how to swim, Trystal flailed her paws wildly. When her head broke the surface, she gasped and screamed before going under again. Her flapping paws did her no good, and Trystal soon found herself with lacking energy and breath. The others kept pace with her along the bank as she was carried downstream, calling out encouragement and help with desperation. Finally seeing that it was helpless, Kelem dived into the river, pacing his paws hard. At that point, Cuyra had heard her daughter's scream and almost flew out of the cottage, leaving the two sleeping babes alone.
Little did she know that Brekkle and Vinytor was asleep. As soon as their mother left, the two young ones hoped out of their beds and skipped right to the kitchens, where they had smelled oak scones earlier. Brekkle climbed atop a wooden stool and played with the pots and pans while searching the cupboards, while Vinytor scoured the window ledges. And, no more than Cuyra knew her children were sleeping, both young ones did not know about the small candle that fell.
After finding the scones piled neatly in a pawmade crafted jar, the twin brothers scurried back to their rooms, taking a sleeping act after stuffing their jaws with the honeyed sweets. Meanwhile, Kelem had caught hold of the young maiden and hauled her to the bank, the others helping swiftly without hesitation. Cuyra had quickly put sense back into her daughter and urged them all home, treating a coming cold off Trystal.
They arrived too late. By the time that made it back to the farm, the cottage was alight with leaping, hungry orange and yellow flames. The crackle of the fire echoed throughout the forest. Amid the noise from the flames, the choked screams of Vinytor and Brekkle cried. Without thinking, Kelem and his mousewife plunged through the broken door, their only thoughts is to save their young ones. Trystal was about to dive in there herself if the other two Fieldmice had not stopped her. Instead, Renoll and Hariel grabbed the barrels and flung cold water at the crackling flames.
On their last barrel, the fire was already starting to dim out. It was then when Kelem and Cuyra came staggering out with Brekkle and Vinytor tucked safely in their ruined smocks. The two older mice fell to the ground. Frightened to the point that they cried unashamedly, Brekkle and his brother crawled away from the sound of fire and into the arms of Renoll and his wife. Hariel rushed forth and checked over the two limp mice feverishly. Using water, she tried to bring them back to their senses. Even Trystal, Noria, and Weggl joined in, Trystal screaming till no end. However, Cuyra had breathed in too much of the dangerous smoke and was only a limp form. Kelem was on the brink of death, probably already falling over. He gave Trystal one last, weak touch on her cheek and fell limp as well.
For the next few days, Trystal said nothing to no one, not even Noria and her brother. The orphans were herded back to Renoll's dwelling to stay. Brekkle and Vinytor were put in spoiled care, even Trystal. Hariel bustled around, tending to their needs. But, she could help with Trystal's heartache. Noria and Weggl were old enough to identify the problem, and stayed out of the way. At night, when she couldn't sleep, Trystal wept. By day, she slept. Her anger for her lose parents weren't directed at her brothers. She couldn't blamed them; they were only infants. But it was for her, because she had to be so stubborn and allowed to be sucked into the river. It was all her fault. She just had to jump into the water, eh?
After a few weeks of sadness and tears, Trystal was found sitting beside the cottage door, a leather pouch with a strap draped across the shoulder. She was gazing out at the dark, starless sky with a solemn expression. She was leaving. As much as her little siblings needed her support, as much as it was killing her to go with the choice, Trystal just simply couldn't stand being around the place where something terrible had happened. Her thoughts always reverted to that event. Renoll, his mousewife, and their children pleaded with her to stay, but stubborn, oh stubborn Trystal shook her head helplessly and gave them all a heavy goodbye of held back tears and forced smile. Lastly, she came upon her little brothers, who were watching her with blank, sad looks. Trystal smiled and gave them both a silent hug, beckoning them to bed.
Trystal quickly set off, her pouch thumping against her waist with the combined strength of provisions and personal belongings. At first, Trystal was regretting her choice. It was blank when she thought of someplace to go to. Sooner or later, she became lost in the maze of thick oak, elm, rowan, beech trees. Every shrub looked exactly alike. However, a golden stroke of luck was on her side. When she got lost, she had aimlessly traveled in direction to the great red stone building whom she never clapped eyes one, as towering as the building was. Redwall Abbey. Trystal was snacking lightly on a scone with her head twisted backward, observing the oak tree that look vaguely familiar, when she walked smack-dab into the east wall of the Abbey.
Curiously, the young mousemaid skirted the corner of the north wall. Just a turn away, she came upon the main gate of the Abbey. Trystal was accepted in for hospitality. The Redwallers were very kind and generous. She loved very much every minute of her stay. Inspired by the lack of hate and endless amount of love the inhabitants showed toward an outsider, Trystal couldn't help but make up her mind to stay. Hopefully, she could. And Trystal was purely joyous when she was accepted in. Every moment of the day, Trystal looked at her Redwall status and would smile with happiness. However, she really wanted to be a Sister of Redwall Abbey. Trystal tried hard to hide her inner feelings when she was welcomed. She didn't want to think of the past, now that she found happiness.
At first, Trystal volunteered to help around with the daily chores, hoping to gain some friends as she did so. However, the majority of her day was spent with young Dibbuns. She simply loved them so. Other times, Trystal was sneak upstairs into the Infirmary, where she tries to soak in lessons and hints from the Infirmary keeper. Healing was one of Trystal's many passions when she was child, and she still held onto it. Trystal tried fitting in comfortably within the Abbey walls. Of course, every now and then, Trystal would slip somewhere, but she pushed on and trained hard and compassionately to enter the Order of Redwall Abbey. When the day came for her to receive the emerald green habit that all Brothers and Sisters obtained, Trystal was flushing with joy and eagerly joined the Order. Never once did the young maiden forgot of her brothers and childhood friends, but being Trystal of Redwall kept her bright and happy. ».family ,
parents • • •
father kelem - dead. mother cuyra - dead.
siblings • • •
brother brekkle. brother vinytor.
other loved ones • • •
"uncle" renoll. "aunt" hariel. friend noria. friend weggl.
mate • • •
//none.
children • • •
//none.
x did i miss anything extra? x ____________________
».other ,
//nothingyet.
xoxo, rosie
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