Post by Rocky on Apr 18, 2009 19:05:23 GMT -5
Name: Marthin (Mar-thin)
Age: 23
Gender: Male
Species: Squirrel
Marital Status: Single
Position and Home: Bard -- a weaver of tales, and a story teller; Music player -- Plays a fiddle; His home is anywhere, really.
Strengths:
Storyteller - Marthin is a fabulous storyteller, able to take any regular story and weave it into something greater, and more magnificent. He usually makes main characters better then they are, and seem nicer and gives them a better persnality.
Music Player - Marthin is a great music player, able to play many songs quite well. Even though he is a good music player, he still makes some mistakes, but usually changes some notes to make it sound like the wrong note should fit in.
Intelligent - Marthin has become quite intelligent over traveling to distant lands. He can fix some wounds but is no infirmary keeper. He knows how to fix someone up until they can get to a real doctor. Marthin has become intelligent in history, too. He loves to read books, about anything, really, especially history.
Charmer Marthin is a very good charmer to females. He makes them feel pretty and special. He usually uses his charm to get out of bad situations, however.
Weaknesses:
Fighting - He is virtually inept at fighting. He chose a path to steer away from fighting, and thus he never became skilled in it.
Dancing - He is a bard, not a dancer. He can't dance to save his life, and usually steers away from dancing. He is willing to learn though, only when he has free time, though.
Storytelling - Marthinn is a great storyteller, however, with each story he changes, a larger web of lies he gets entangled in. His stories sometimes get him in trouble with others, but then he just weaves another story about that person to make them happier, thus increasing the web of lies.
Swimming - Not good at swimming, at all. He never plans on swimming, either. If he sets foot in a pond or a river, he'll most likely drown.
Alignment: He is neutral; He doesn't fight. He's a storyteller, willing to tell his stories to anyone willing to listen.
Appearance: Marthin is like every other squirrel: oranged fur with a bushy tail. His fur is a dark orange color, running smoothly down his body all the way to his feet. His tail is like every other squirrels, bushy.
As for clothes, Marthin wears nothing out of the ordinary. He wears a blue cloak, going down to his feet. Inside the cloak are regular clothes, a blue shirt and pants. The cloak has buttons going all the way to his waist, which he normally keeps buttoned. It also has a rope around the middle to tie it and hold it fastened around his body.
He wears many necklaces, fake things not made of anything special, mostly tin. They look like they could be made of silver, since he keeps them clean and free of rust or dirt. On each medallion is an intriquite design in black. The medallions are fastened by a lether cord around his neck, and they're laid down over his cloak for all to see. He has 6 medallions.
He carries a simple knife that he uses to cut open fish and cut off strings for new medallions. It is too small for a proper weapon in a fight. He keeps it tucked away in his coat on the inside.
Marthin is fine boned like a hawk. He has hawk eyes too, steady and calm, watching everything around him. His build is thin, and his eyes are blue like the sky on a warm summer cloudless day.
Personality: Marthin isn't one to admit his mistakes. He doesn't take offense to things, but he wont admit he's wrong, even if he knows it. And if for some reason he does admit he was wrong, he makes an excuse for it like ''Oh! The book I read that about must have been published before things changed!''
Marthin makes it a habit to tell stories to everyone, and he loves what he does. He still has yet to realize that his web of lies are yet to catch up with him, though.
History: Born and raised in den with other squirrels, Marthin grew up like every other of his species. In his early years, he learned how to climb, tree hop, everything a young squirrel should learn. However, he never became one for fighting, not liking violence at all. He quickly exiled fighting, and for that, he was cast out of the tribe. He never came to understand why. Maybe it was because all those squirrels were fighters and big and strong and he was thin, weak, and not a fighter? His parents said he was out of place in the tribe. He left that very day, and never looked back.
One day (When he was 13) as he was walking down a pathway, he stumbled upon some traveling merchant. The merchant was a mouse, small and meek, but carrying many things in a bag. Marthin exolained his story and the mouse pitied the poor squirrel. However, Marthin's story wasn't close to the true one. He said that he fought the toughest squirrel there and beat him without gaining a scratch. He also added that while he was sleeping that squirrel tossed him from the den of squirrels and he broke his arm and was left to die. He said he was cured by some tribe of otters before stumbling upon the merchant.
His story wasn't the best it could be, but the mouse fell for it. Marthin got from the mouse a haversack of food, some clothes, and the idea that he could tell stories to many to get things from them. His storytelling was perfected as he began his travels. He'd gotten better at them, and more and more fell for those stories. He never told the same story twice, however.
HE still travels to this day, spreading lies and marvelous stories, ready to give anyone a good tale. He still has to wait for the large web of lies to catch up with him, though.
The End.
Other - Not my best. >.< Eh, Im tired of writing novels.
Age: 23
Gender: Male
Species: Squirrel
Marital Status: Single
Position and Home: Bard -- a weaver of tales, and a story teller; Music player -- Plays a fiddle; His home is anywhere, really.
Strengths:
Storyteller - Marthin is a fabulous storyteller, able to take any regular story and weave it into something greater, and more magnificent. He usually makes main characters better then they are, and seem nicer and gives them a better persnality.
Music Player - Marthin is a great music player, able to play many songs quite well. Even though he is a good music player, he still makes some mistakes, but usually changes some notes to make it sound like the wrong note should fit in.
Intelligent - Marthin has become quite intelligent over traveling to distant lands. He can fix some wounds but is no infirmary keeper. He knows how to fix someone up until they can get to a real doctor. Marthin has become intelligent in history, too. He loves to read books, about anything, really, especially history.
Charmer Marthin is a very good charmer to females. He makes them feel pretty and special. He usually uses his charm to get out of bad situations, however.
Weaknesses:
Fighting - He is virtually inept at fighting. He chose a path to steer away from fighting, and thus he never became skilled in it.
Dancing - He is a bard, not a dancer. He can't dance to save his life, and usually steers away from dancing. He is willing to learn though, only when he has free time, though.
Storytelling - Marthinn is a great storyteller, however, with each story he changes, a larger web of lies he gets entangled in. His stories sometimes get him in trouble with others, but then he just weaves another story about that person to make them happier, thus increasing the web of lies.
Swimming - Not good at swimming, at all. He never plans on swimming, either. If he sets foot in a pond or a river, he'll most likely drown.
Alignment: He is neutral; He doesn't fight. He's a storyteller, willing to tell his stories to anyone willing to listen.
Appearance: Marthin is like every other squirrel: oranged fur with a bushy tail. His fur is a dark orange color, running smoothly down his body all the way to his feet. His tail is like every other squirrels, bushy.
As for clothes, Marthin wears nothing out of the ordinary. He wears a blue cloak, going down to his feet. Inside the cloak are regular clothes, a blue shirt and pants. The cloak has buttons going all the way to his waist, which he normally keeps buttoned. It also has a rope around the middle to tie it and hold it fastened around his body.
He wears many necklaces, fake things not made of anything special, mostly tin. They look like they could be made of silver, since he keeps them clean and free of rust or dirt. On each medallion is an intriquite design in black. The medallions are fastened by a lether cord around his neck, and they're laid down over his cloak for all to see. He has 6 medallions.
He carries a simple knife that he uses to cut open fish and cut off strings for new medallions. It is too small for a proper weapon in a fight. He keeps it tucked away in his coat on the inside.
Marthin is fine boned like a hawk. He has hawk eyes too, steady and calm, watching everything around him. His build is thin, and his eyes are blue like the sky on a warm summer cloudless day.
Personality: Marthin isn't one to admit his mistakes. He doesn't take offense to things, but he wont admit he's wrong, even if he knows it. And if for some reason he does admit he was wrong, he makes an excuse for it like ''Oh! The book I read that about must have been published before things changed!''
Marthin makes it a habit to tell stories to everyone, and he loves what he does. He still has yet to realize that his web of lies are yet to catch up with him, though.
History: Born and raised in den with other squirrels, Marthin grew up like every other of his species. In his early years, he learned how to climb, tree hop, everything a young squirrel should learn. However, he never became one for fighting, not liking violence at all. He quickly exiled fighting, and for that, he was cast out of the tribe. He never came to understand why. Maybe it was because all those squirrels were fighters and big and strong and he was thin, weak, and not a fighter? His parents said he was out of place in the tribe. He left that very day, and never looked back.
One day (When he was 13) as he was walking down a pathway, he stumbled upon some traveling merchant. The merchant was a mouse, small and meek, but carrying many things in a bag. Marthin exolained his story and the mouse pitied the poor squirrel. However, Marthin's story wasn't close to the true one. He said that he fought the toughest squirrel there and beat him without gaining a scratch. He also added that while he was sleeping that squirrel tossed him from the den of squirrels and he broke his arm and was left to die. He said he was cured by some tribe of otters before stumbling upon the merchant.
His story wasn't the best it could be, but the mouse fell for it. Marthin got from the mouse a haversack of food, some clothes, and the idea that he could tell stories to many to get things from them. His storytelling was perfected as he began his travels. He'd gotten better at them, and more and more fell for those stories. He never told the same story twice, however.
HE still travels to this day, spreading lies and marvelous stories, ready to give anyone a good tale. He still has to wait for the large web of lies to catch up with him, though.
The End.
Other - Not my best. >.< Eh, Im tired of writing novels.